mirror of
https://github.com/genuinetools/reg.git
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354 lines
10 KiB
Go
354 lines
10 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package latency
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import (
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"bytes"
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"fmt"
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"net"
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"reflect"
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"sync"
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"testing"
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"time"
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)
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// bufConn is a net.Conn implemented by a bytes.Buffer (which is a ReadWriter).
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type bufConn struct {
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*bytes.Buffer
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}
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func (bufConn) Close() error { panic("unimplemented") }
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func (bufConn) LocalAddr() net.Addr { panic("unimplemented") }
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func (bufConn) RemoteAddr() net.Addr { panic("unimplemented") }
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func (bufConn) SetDeadline(t time.Time) error { panic("unimplemneted") }
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func (bufConn) SetReadDeadline(t time.Time) error { panic("unimplemneted") }
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func (bufConn) SetWriteDeadline(t time.Time) error { panic("unimplemneted") }
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func restoreHooks() func() {
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s := sleep
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n := now
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return func() {
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sleep = s
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now = n
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}
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}
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func TestConn(t *testing.T) {
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defer restoreHooks()()
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// Constant time.
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now = func() time.Time { return time.Unix(123, 456) }
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// Capture sleep times for checking later.
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var sleepTimes []time.Duration
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sleep = func(t time.Duration) { sleepTimes = append(sleepTimes, t) }
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wantSleeps := func(want ...time.Duration) {
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if !reflect.DeepEqual(want, sleepTimes) {
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t.Fatalf("sleepTimes = %v; want %v", sleepTimes, want)
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}
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sleepTimes = nil
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}
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// Use a fairly high latency to cause a large BDP and avoid sleeps while
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// writing due to simulation of full buffers.
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latency := 1 * time.Second
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c, err := (&Network{Kbps: 1, Latency: latency, MTU: 5}).Conn(bufConn{&bytes.Buffer{}})
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if err != nil {
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t.Fatalf("Unexpected error creating connection: %v", err)
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}
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wantSleeps(latency) // Connection creation delay.
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// 1 kbps = 128 Bps. Divides evenly by 1 second using nanos.
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byteLatency := time.Duration(time.Second / 128)
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write := func(b []byte) {
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n, err := c.Write(b)
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if n != len(b) || err != nil {
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t.Fatalf("c.Write(%v) = %v, %v; want %v, nil", b, n, err, len(b))
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}
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}
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write([]byte{1, 2, 3, 4, 5}) // One full packet
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pkt1Time := latency + byteLatency*5
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write([]byte{6}) // One partial packet
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pkt2Time := pkt1Time + byteLatency
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write([]byte{7, 8, 9, 10, 11, 12, 13}) // Two packets
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pkt3Time := pkt2Time + byteLatency*5
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pkt4Time := pkt3Time + byteLatency*2
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// No reads, so no sleeps yet.
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wantSleeps()
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read := func(n int, want []byte) {
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b := make([]byte, n)
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if rd, err := c.Read(b); err != nil || rd != len(want) {
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t.Fatalf("c.Read(<%v bytes>) = %v, %v; want %v, nil", n, rd, err, len(want))
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}
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if !reflect.DeepEqual(b[:len(want)], want) {
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t.Fatalf("read %v; want %v", b, want)
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}
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}
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read(1, []byte{1})
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wantSleeps(pkt1Time)
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read(1, []byte{2})
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wantSleeps()
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read(3, []byte{3, 4, 5})
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wantSleeps()
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read(2, []byte{6})
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wantSleeps(pkt2Time)
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read(2, []byte{7, 8})
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wantSleeps(pkt3Time)
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read(10, []byte{9, 10, 11})
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wantSleeps()
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read(10, []byte{12, 13})
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wantSleeps(pkt4Time)
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}
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func TestSync(t *testing.T) {
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defer restoreHooks()()
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// Infinitely fast CPU: time doesn't pass unless sleep is called.
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tn := time.Unix(123, 0)
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now = func() time.Time { return tn }
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sleep = func(d time.Duration) { tn = tn.Add(d) }
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// Simulate a 20ms latency network, then run sync across that and expect to
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// measure 20ms latency, or 10ms additional delay for a 30ms network.
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slowConn, err := (&Network{Kbps: 0, Latency: 20 * time.Millisecond, MTU: 5}).Conn(bufConn{&bytes.Buffer{}})
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if err != nil {
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t.Fatalf("Unexpected error creating connection: %v", err)
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}
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c, err := (&Network{Latency: 30 * time.Millisecond}).Conn(slowConn)
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if err != nil {
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t.Fatalf("Unexpected error creating connection: %v", err)
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}
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if c.(*conn).delay != 10*time.Millisecond {
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t.Fatalf("c.delay = %v; want 10ms", c.(*conn).delay)
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}
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}
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func TestSyncTooSlow(t *testing.T) {
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defer restoreHooks()()
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// Infinitely fast CPU: time doesn't pass unless sleep is called.
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tn := time.Unix(123, 0)
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now = func() time.Time { return tn }
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sleep = func(d time.Duration) { tn = tn.Add(d) }
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// Simulate a 10ms latency network, then attempt to simulate a 5ms latency
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// network and expect an error.
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slowConn, err := (&Network{Kbps: 0, Latency: 10 * time.Millisecond, MTU: 5}).Conn(bufConn{&bytes.Buffer{}})
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if err != nil {
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t.Fatalf("Unexpected error creating connection: %v", err)
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}
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errWant := "measured network latency (10ms) higher than desired latency (5ms)"
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if _, err := (&Network{Latency: 5 * time.Millisecond}).Conn(slowConn); err == nil || err.Error() != errWant {
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t.Fatalf("Conn() = _, %q; want _, %q", err, errWant)
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}
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}
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func TestListenerAndDialer(t *testing.T) {
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defer restoreHooks()()
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tn := time.Unix(123, 0)
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startTime := tn
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mu := &sync.Mutex{}
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now = func() time.Time {
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mu.Lock()
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defer mu.Unlock()
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return tn
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}
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// Use a fairly high latency to cause a large BDP and avoid sleeps while
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// writing due to simulation of full buffers.
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n := &Network{Kbps: 2, Latency: 1 * time.Second, MTU: 10}
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// 2 kbps = .25 kBps = 256 Bps
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byteLatency := func(n int) time.Duration {
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return time.Duration(n) * time.Second / 256
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}
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// Create a real listener and wrap it.
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l, err := net.Listen("tcp", "localhost:0")
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if err != nil {
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t.Fatalf("Unexpected error creating listener: %v", err)
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}
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defer l.Close()
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l = n.Listener(l)
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var serverConn net.Conn
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var scErr error
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scDone := make(chan struct{})
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go func() {
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serverConn, scErr = l.Accept()
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close(scDone)
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}()
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// Create a dialer and use it.
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clientConn, err := n.TimeoutDialer(net.DialTimeout)("tcp", l.Addr().String(), 2*time.Second)
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if err != nil {
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t.Fatalf("Unexpected error dialing: %v", err)
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}
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defer clientConn.Close()
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// Block until server's Conn is available.
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<-scDone
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if scErr != nil {
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t.Fatalf("Unexpected error listening: %v", scErr)
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}
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defer serverConn.Close()
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// sleep (only) advances tn. Done after connections established so sync detects zero delay.
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sleep = func(d time.Duration) {
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mu.Lock()
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defer mu.Unlock()
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if d > 0 {
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tn = tn.Add(d)
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}
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}
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seq := func(a, b int) []byte {
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buf := make([]byte, b-a)
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for i := 0; i < b-a; i++ {
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buf[i] = byte(i + a)
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}
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return buf
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}
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pkt1 := seq(0, 10)
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pkt2 := seq(10, 30)
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pkt3 := seq(30, 35)
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write := func(c net.Conn, b []byte) {
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n, err := c.Write(b)
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if n != len(b) || err != nil {
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t.Fatalf("c.Write(%v) = %v, %v; want %v, nil", b, n, err, len(b))
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}
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}
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write(serverConn, pkt1)
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write(serverConn, pkt2)
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write(serverConn, pkt3)
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write(clientConn, pkt3)
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write(clientConn, pkt1)
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write(clientConn, pkt2)
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if tn != startTime {
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t.Fatalf("unexpected sleep in write; tn = %v; want %v", tn, startTime)
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}
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read := func(c net.Conn, n int, want []byte, timeWant time.Time) {
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b := make([]byte, n)
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if rd, err := c.Read(b); err != nil || rd != len(want) {
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t.Fatalf("c.Read(<%v bytes>) = %v, %v; want %v, nil (read: %v)", n, rd, err, len(want), b[:rd])
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}
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if !reflect.DeepEqual(b[:len(want)], want) {
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t.Fatalf("read %v; want %v", b, want)
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}
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if !tn.Equal(timeWant) {
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t.Errorf("tn after read(%v) = %v; want %v", want, tn, timeWant)
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}
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}
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read(clientConn, len(pkt1)+1, pkt1, startTime.Add(n.Latency+byteLatency(len(pkt1))))
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read(serverConn, len(pkt3)+1, pkt3, tn) // tn was advanced by the above read; pkt3 is shorter than pkt1
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read(clientConn, len(pkt2), pkt2[:10], startTime.Add(n.Latency+byteLatency(len(pkt1)+10)))
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read(clientConn, len(pkt2), pkt2[10:], startTime.Add(n.Latency+byteLatency(len(pkt1)+len(pkt2))))
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read(clientConn, len(pkt3), pkt3, startTime.Add(n.Latency+byteLatency(len(pkt1)+len(pkt2)+len(pkt3))))
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read(serverConn, len(pkt1), pkt1, tn) // tn already past the arrival time due to prior reads
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read(serverConn, len(pkt2), pkt2[:10], tn)
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read(serverConn, len(pkt2), pkt2[10:], tn)
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// Sleep awhile and make sure the read happens disregarding previous writes
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// (lastSendEnd handling).
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sleep(10 * time.Second)
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write(clientConn, pkt1)
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read(serverConn, len(pkt1), pkt1, tn.Add(n.Latency+byteLatency(len(pkt1))))
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// Send, sleep longer than the network delay, then make sure the read happens
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// instantly.
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write(serverConn, pkt1)
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sleep(10 * time.Second)
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read(clientConn, len(pkt1), pkt1, tn)
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}
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func TestBufferBloat(t *testing.T) {
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defer restoreHooks()()
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// Infinitely fast CPU: time doesn't pass unless sleep is called.
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tn := time.Unix(123, 0)
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now = func() time.Time { return tn }
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// Capture sleep times for checking later.
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var sleepTimes []time.Duration
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sleep = func(d time.Duration) {
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sleepTimes = append(sleepTimes, d)
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tn = tn.Add(d)
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}
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wantSleeps := func(want ...time.Duration) error {
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if !reflect.DeepEqual(want, sleepTimes) {
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return fmt.Errorf("sleepTimes = %v; want %v", sleepTimes, want)
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}
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sleepTimes = nil
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return nil
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}
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n := &Network{Kbps: 8 /* 1KBps */, Latency: time.Second, MTU: 8}
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bdpBytes := (n.Kbps * 1024 / 8) * int(n.Latency/time.Second) // 1024
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c, err := n.Conn(bufConn{&bytes.Buffer{}})
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if err != nil {
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t.Fatalf("Unexpected error creating connection: %v", err)
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}
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wantSleeps(n.Latency) // Connection creation delay.
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write := func(n int, sleeps ...time.Duration) {
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if wt, err := c.Write(make([]byte, n)); err != nil || wt != n {
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t.Fatalf("c.Write(<%v bytes>) = %v, %v; want %v, nil", n, wt, err, n)
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}
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if err := wantSleeps(sleeps...); err != nil {
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t.Fatalf("After writing %v bytes: %v", n, err)
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}
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}
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read := func(n int, sleeps ...time.Duration) {
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if rd, err := c.Read(make([]byte, n)); err != nil || rd != n {
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t.Fatalf("c.Read(_) = %v, %v; want %v, nil", rd, err, n)
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}
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if err := wantSleeps(sleeps...); err != nil {
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t.Fatalf("After reading %v bytes: %v", n, err)
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}
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}
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write(8) // No reads and buffer not full, so no sleeps yet.
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read(8, time.Second+n.pktTime(8))
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write(bdpBytes) // Fill the buffer.
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write(1) // We can send one extra packet even when the buffer is full.
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write(n.MTU, n.pktTime(1)) // Make sure we sleep to clear the previous write.
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write(1, n.pktTime(n.MTU))
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write(n.MTU+1, n.pktTime(1), n.pktTime(n.MTU))
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tn = tn.Add(10 * time.Second) // Wait long enough for the buffer to clear.
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write(bdpBytes) // No sleeps required.
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}
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