reg/vendor/github.com/docker/docker/pkg/system/path_windows.go
Jess Frazelle 0301f323b3
update to use generated files for assets
Signed-off-by: Jess Frazelle <acidburn@microsoft.com>
2018-09-17 15:23:04 -04:00

25 lines
763 B
Go

package system // import "github.com/docker/docker/pkg/system"
import "syscall"
// GetLongPathName converts Windows short pathnames to full pathnames.
// For example C:\Users\ADMIN~1 --> C:\Users\Administrator.
// It is a no-op on non-Windows platforms
func GetLongPathName(path string) (string, error) {
// See https://groups.google.com/forum/#!topic/golang-dev/1tufzkruoTg
p := syscall.StringToUTF16(path)
b := p // GetLongPathName says we can reuse buffer
n, err := syscall.GetLongPathName(&p[0], &b[0], uint32(len(b)))
if err != nil {
return "", err
}
if n > uint32(len(b)) {
b = make([]uint16, n)
_, err = syscall.GetLongPathName(&p[0], &b[0], uint32(len(b)))
if err != nil {
return "", err
}
}
return syscall.UTF16ToString(b), nil
}