136 lines
3.9 KiB
Go
136 lines
3.9 KiB
Go
/*
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* Copyright 2017 Dgraph Labs, Inc. and Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package skl
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import (
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"sync/atomic"
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"unsafe"
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"github.com/dgraph-io/badger/y"
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)
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const (
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offsetSize = int(unsafe.Sizeof(uint32(0)))
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// Always align nodes on 64-bit boundaries, even on 32-bit architectures,
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// so that the node.value field is 64-bit aligned. This is necessary because
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// node.getValueOffset uses atomic.LoadUint64, which expects its input
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// pointer to be 64-bit aligned.
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nodeAlign = int(unsafe.Sizeof(uint64(0))) - 1
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)
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// Arena should be lock-free.
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type Arena struct {
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n uint32
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buf []byte
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}
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// newArena returns a new arena.
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func newArena(n int64) *Arena {
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// Don't store data at position 0 in order to reserve offset=0 as a kind
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// of nil pointer.
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out := &Arena{
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n: 1,
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buf: make([]byte, n),
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}
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return out
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}
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func (s *Arena) size() int64 {
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return int64(atomic.LoadUint32(&s.n))
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}
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func (s *Arena) reset() {
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atomic.StoreUint32(&s.n, 0)
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}
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// putNode allocates a node in the arena. The node is aligned on a pointer-sized
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// boundary. The arena offset of the node is returned.
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func (s *Arena) putNode(height int) uint32 {
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// Compute the amount of the tower that will never be used, since the height
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// is less than maxHeight.
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unusedSize := (maxHeight - height) * offsetSize
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// Pad the allocation with enough bytes to ensure pointer alignment.
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l := uint32(MaxNodeSize - unusedSize + nodeAlign)
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n := atomic.AddUint32(&s.n, l)
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y.AssertTruef(int(n) <= len(s.buf),
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"Arena too small, toWrite:%d newTotal:%d limit:%d",
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l, n, len(s.buf))
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// Return the aligned offset.
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m := (n - l + uint32(nodeAlign)) & ^uint32(nodeAlign)
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return m
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}
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// Put will *copy* val into arena. To make better use of this, reuse your input
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// val buffer. Returns an offset into buf. User is responsible for remembering
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// size of val. We could also store this size inside arena but the encoding and
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// decoding will incur some overhead.
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func (s *Arena) putVal(v y.ValueStruct) uint32 {
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l := uint32(v.EncodedSize())
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n := atomic.AddUint32(&s.n, l)
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y.AssertTruef(int(n) <= len(s.buf),
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"Arena too small, toWrite:%d newTotal:%d limit:%d",
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l, n, len(s.buf))
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m := n - l
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v.Encode(s.buf[m:])
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return m
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}
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func (s *Arena) putKey(key []byte) uint32 {
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l := uint32(len(key))
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n := atomic.AddUint32(&s.n, l)
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y.AssertTruef(int(n) <= len(s.buf),
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"Arena too small, toWrite:%d newTotal:%d limit:%d",
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l, n, len(s.buf))
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m := n - l
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y.AssertTrue(len(key) == copy(s.buf[m:n], key))
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return m
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}
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// getNode returns a pointer to the node located at offset. If the offset is
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// zero, then the nil node pointer is returned.
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func (s *Arena) getNode(offset uint32) *node {
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if offset == 0 {
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return nil
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}
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return (*node)(unsafe.Pointer(&s.buf[offset]))
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}
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// getKey returns byte slice at offset.
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func (s *Arena) getKey(offset uint32, size uint16) []byte {
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return s.buf[offset : offset+uint32(size)]
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}
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// getVal returns byte slice at offset. The given size should be just the value
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// size and should NOT include the meta bytes.
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func (s *Arena) getVal(offset uint32, size uint16) (ret y.ValueStruct) {
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ret.Decode(s.buf[offset : offset+uint32(size)])
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return
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}
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// getNodeOffset returns the offset of node in the arena. If the node pointer is
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// nil, then the zero offset is returned.
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func (s *Arena) getNodeOffset(nd *node) uint32 {
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if nd == nil {
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return 0
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}
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return uint32(uintptr(unsafe.Pointer(nd)) - uintptr(unsafe.Pointer(&s.buf[0])))
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}
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