// +build windows /* * Copyright 2017 Dgraph Labs, Inc. and Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package badger // OpenDir opens a directory in windows with write access for syncing. import ( "os" "path/filepath" "syscall" "github.com/pkg/errors" ) // FILE_ATTRIBUTE_TEMPORARY - A file that is being used for temporary storage. // FILE_FLAG_DELETE_ON_CLOSE - The file is to be deleted immediately after all of its handles are // closed, which includes the specified handle and any other open or duplicated handles. // See: https://docs.microsoft.com/en-us/windows/desktop/FileIO/file-attribute-constants // NOTE: Added here to avoid importing golang.org/x/sys/windows const ( FILE_ATTRIBUTE_TEMPORARY = 0x00000100 FILE_FLAG_DELETE_ON_CLOSE = 0x04000000 ) func openDir(path string) (*os.File, error) { fd, err := openDirWin(path) if err != nil { return nil, err } return os.NewFile(uintptr(fd), path), nil } func openDirWin(path string) (fd syscall.Handle, err error) { if len(path) == 0 { return syscall.InvalidHandle, syscall.ERROR_FILE_NOT_FOUND } pathp, err := syscall.UTF16PtrFromString(path) if err != nil { return syscall.InvalidHandle, err } access := uint32(syscall.GENERIC_READ | syscall.GENERIC_WRITE) sharemode := uint32(syscall.FILE_SHARE_READ | syscall.FILE_SHARE_WRITE) createmode := uint32(syscall.OPEN_EXISTING) fl := uint32(syscall.FILE_FLAG_BACKUP_SEMANTICS) return syscall.CreateFile(pathp, access, sharemode, nil, createmode, fl, 0) } // DirectoryLockGuard holds a lock on the directory. type directoryLockGuard struct { h syscall.Handle path string } // AcquireDirectoryLock acquires exclusive access to a directory. func acquireDirectoryLock(dirPath string, pidFileName string, readOnly bool) (*directoryLockGuard, error) { if readOnly { return nil, ErrWindowsNotSupported } // Convert to absolute path so that Release still works even if we do an unbalanced // chdir in the meantime. absLockFilePath, err := filepath.Abs(filepath.Join(dirPath, pidFileName)) if err != nil { return nil, errors.Wrap(err, "Cannot get absolute path for pid lock file") } // This call creates a file handler in memory that only one process can use at a time. When // that process ends, the file is deleted by the system. // FILE_ATTRIBUTE_TEMPORARY is used to tell Windows to try to create the handle in memory. // FILE_FLAG_DELETE_ON_CLOSE is not specified in syscall_windows.go but tells Windows to delete // the file when all processes holding the handler are closed. // XXX: this works but it's a bit klunky. i'd prefer to use LockFileEx but it needs unsafe pkg. h, err := syscall.CreateFile( syscall.StringToUTF16Ptr(absLockFilePath), 0, 0, nil, syscall.OPEN_ALWAYS, uint32(FILE_ATTRIBUTE_TEMPORARY|FILE_FLAG_DELETE_ON_CLOSE), 0) if err != nil { return nil, errors.Wrapf(err, "Cannot create lock file %q. Another process is using this Badger database", absLockFilePath) } return &directoryLockGuard{h: h, path: absLockFilePath}, nil } // Release removes the directory lock. func (g *directoryLockGuard) release() error { g.path = "" return syscall.CloseHandle(g.h) } // Windows doesn't support syncing directories to the file system. See // https://github.com/dgraph-io/badger/issues/699#issuecomment-504133587 for more details. func syncDir(dir string) error { return nil }